Destroyed Buildings
I invented it myself (Everything belongs to me)
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Texture Sizes:
Wall - 5184x5184 (with normal)(Seamless)
Table - 1500x1500 (with normal)
Picks - 1024x1024
Else - 512x512
Polygons:5591
Vertices:3327
Animated - No
Materials - 4
LOW-POLY - Yes
Unwrapped UVs - Overlapping
PBR - Yes
Number of Meshes: 61
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All the money will go to my studies)
Tegs:
destroyed buildings
destroyed
ruined
blasted
devastated
garbage
trash
rubbish
debris
for the game
low poly
game
breakage
damaged
spoiled
corrupt
building
3d
model
house
cinema4d
poly
fbx
obg
3ds